Asterian Scoring Chops - Want to score a goal? You can hardly get any better than an Asterian. With good Skill and great Speed and fantastic Movement, the Kalyshi are the perfect scoring team. They are reliable when it comes to putting points on the board, use them for that every chance you get. A Kalyshi Striker is one of tailor-made for scoring and...
Come on let's Jump! - Jump! Might as well, Jump! If you remember that your Strikers have Jump, you will find a place to use it. Jump is one of those underused abilities in my estimation, your experience might be otherwise. Speed 3+ Jump is even better. :-)
Jacked Up - Although they have pretty bad Strength, they have a few things to augment them, which is a good thing as they don't have any Guards on this team. Backstab is nice to have in your back pocket, but Shove is much more useful. The chance to move someone out of the way of a striking lane can be pretty handy. And speaking of strike lanes, these Jacks are fairly reliable scorers in their own right. Don't be afraid to utilize them as part of your offensive strategy.
No Dice and No Cards - This is pretty self-explanatory. They start with no advantages other than themselves.
No Guards - This team does not excel in hurting people. I have seen opponents realize halfway through a match that this team is just not set up for the Slam. If there is a useful, or dire, time you need to Slam, get those extra Threat hexes on your opponent and try to Backstab (or Shove).
The Kalyshi team is a team made for scoring. If you are playing them and you are wondering, "Should I hit that guy in the back, or should I try to score?" Go for the points. If the choice is doing (whatever) or trying to score, you should try to score. If you focus your efforts on getting to the Strikezone and throwing the ball in, you have a VERY good chance of winning the game. If you get sidetracked with ANYTHING ELSE (unless you have a decent MVP or Free Agent), you are risking losing the game. Do what this team does, go for the big scores fast.